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CV

Hi! I'm a 3D Character Artist and Prop Artist with experience in UX and Graphic Design from Slovakia, currently in my final year of studies at Falmouth University.

Work Experience

A STUDENT PROJECT

2021 - present

  • Creating game ready characters, environment assets and props for the project 'Dr. Bounce'.

  • Producing UI assets and engaging in UX design for the project.

  • Participating in Agile workflows and team meetings daily.

  • Collaborating and partaking in discussion with teammates from different areas of expertise.

  • Using Fork and Github Desktop for Version Control.

3d character and prop artist
at leaf eater studios

A STUDENT PROJECT

2020 - 2021

  • Created game ready characters and props for the project 'Culinary Coalition'

  • Participated in Agile workflows and team meetings every day.

  • Collaborated and partook in discussion with teammates from different areas of expertise.

  • Used Github Desktop for Version Control.

student worker at
Falmouth university

2020 - present (Part-time)

  • Monitor questions or requests made by student during online and offline lectures.

  • Provide solutions for common issues or complications in different software programs.

  • Give feedback to students on their assignment progress.

  • Advise students on how to complete their assignments with effective time management, communication, self-reflection, and more.

USER EXPERIENCE DESIGNER AT
QBSW A.S.

2017-2019 (Full-time)

  • Developed Mobile and Web Applications for the clients of QBSW a.s.

  • Collaborated with different professionals of varying specialisations during app development.

  • Reviewed quality and functionality with Testers.

  • Managed and led design and art direction in a major project.

  • Participated in meetings with clients on the topics of how to make their services more accessible or modern.

  • Educated and mentored individuals outside of the company about the importance of user friendly design and on how to use software such as Adobe XD, Adobe Illustrator, and Adobe Photoshop.

  • Used JIRA to partake in Agile workflows.

3d character and prop artist
at jelly brain games

‘Culinary coalition’ at g7 summit

‘Culinary coalition’ at EGX 2021

RUNNER UP FOR BEST 2ND YEAR GAME

The project I worked on was displayed at ExCeL London for EGX 2021

Awards

‘Culinary Coalition’ won the ‘Runner up’ position for Best 2nd year game at the Falmouth University Expo

The project I worked on was presented at the Cornwall House during the G7 Summit in June of 2021

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Skills & Languages

English

RUSSIAN

Fluent (CEFR Level C1, Awarded through IELTS)

Fluent (Mother-tongue)

slovak

Fluent

Education

Game Art BA(Hons) at
Falmouth University

2019 - present

Studies included 2 years of Game Development in teams, Specialist and Professional Art Practice, with an addition of general knowledge on Concept Art, Character Art, and Environment Art. Also included mandatory Life Drawing.

international baccalaureate

2015 - 2017

Studied and graduated International Baccalaureate at the British International School of Bratislava.

As a person who makes games, it is a given that I enjoy playing them. Recently I have been playing a lot of Sky: Children of the Light, Cozy Grove, Stardew Valley, and Animal Crossing, as they are relaxing games that help me rest up whilst engaging in something fun. These games reflect on the kind of games that I would like to work on some day, and so I naturally gravitate towards them.

 

I regularly read web comics when I'm on the go, especially in the fantasy/supernatural or romance genres. When I find the time to, I like to create traditional art with watercolour paint. I often play board games with my friends as a way to hang out.

Interests
References

References available on request.

Contact me at: aksanchetta@gmail.com

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